
SUMMARY
Type:
Mobile App
Completed:
Released
Engine:
Unity
What is iKill?
iKill is a curated collection of sound effects from the popular game "Among Us". Players can navigate through multiple pages, each featuring a unique set of sounds. Whether for personal enjoyment, content creation, or gaming immersion, iKill offers an easy-to-use interface that allows users to explore and play different sound effects with just a few clicks.
Aspects Of Note
Developing my first mobile game and releasing it on the Google Play Store was a significant learning journey. Here are the key aspects that shaped the experience:
- Google Play Store Release:
Releasing my first public app involved navigating Google Play's submission and approval process. I handled the creation of all the visual assets, including the buttons, backgrounds, and Google Play Store page using Photoshop. The game required ongoing updates to maintain compatibility and user engagement.
- Unity Ads Integration:
Implementing Unity Ads was essential for monetizing the app. I had to ensure that ads were integrated seamlessly without disrupting the user experience, especially for younger players.
- Sound-Oriented Gameplay:
The app was designed for children, focusing on playful sound effects. Learning to work with sound assets and implementing sound-based interactivity was a new and important skill that I developed during this project.
- Simple Gameplay with Buttons:
The game itself was simple, primarily composed of various buttons that triggered sound effects. Despite its simplicity, the process of refining the UI and creating an engaging, child-friendly experience presented its own challenges.
- Reaching 300k Downloads:
The app's success, with approximately 300k downloads, gave me valuable insight into user retention and engagement. Monitoring feedback and implementing updates helped improve the app's longevity and maintain player interest.
- Post-Release Updates:
Continuous updates were essential to address user feedback, improve performance, and introduce new features, ensuring the app remained relevant and enjoyable over time.


